Re: [PATCH v12 0/6] MR42: vkd3d-shader/hlsl: Some fixes.
5 Dec
2022
5 Dec
'22
1:15 p.m.
Giovanni Mascellani (@giomasce) commented about tests/object-references.shader_test:
+ Texture2D tex2; + float3 aa; +}; + +float4 main() : sv_target +{ + struct apple a = {tex, tex, 1.0, 2.0, 3.0}; + + a.aa += f; + return a.aa.xyzx; +} + +[test] +uniform 0 float 10.0 +todo draw quad +todo probe (0, 0) rgba (11.0, 12.0, 13.0, 11.0) I just noticed that the the PE shader runner fails an assertion when running this test inside Wine, using `VKD3D_TEST_PLATFORM=windows` and native `d3dcompiler`:
Assertion failed: root_signature_desc.NumParameters <= ARRAY_SIZE(root_params), file ../vkd3d/tests/shader_runner_d3d12.c, line 227
@fcasas, could you have a look? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/42#note_18636
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Giovanni Mascellani (@giomasce)