Re: [PATCH v3 0/5] MR5302: wined3d: Use bindless textures for GLSL shaders if possible. - approved
14 Mar
2024
14 Mar
'24
10:13 p.m.
This merge request was approved by Alexandre Julliard. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5302
645
Age (days ago)
645
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard (@julliard)