Re: [PATCH v6 0/3] MR101: vkd3d-shader/hlsl: Improvements to builtin typenames handling.
22 Feb
2023
22 Feb
'23
12:53 p.m.
On Wed Feb 22 12:53:30 2023 +0000, Giovanni Mascellani wrote:
Right now tests for eb02f7fd1f8e92f91fc7a9ddacc70865269086c9 fail both on native and on vkd3d. Thanks, fixed now.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/101#note_25144
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Nikolay Sivov (@nsivov)