[PATCH 0/1] MR754: tests/shader_runner: Cleanup on insufficient GLSL support in gl_runner_init(). (Valgrind)
From: Henri Verbeet <hverbeet(a)codeweavers.com> --- tests/shader_runner_gl.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/tests/shader_runner_gl.c b/tests/shader_runner_gl.c index 3c2a41965..e56eccab0 100644 --- a/tests/shader_runner_gl.c +++ b/tests/shader_runner_gl.c @@ -241,6 +241,9 @@ static bool gl_runner_init(struct gl_runner *runner, enum shading_language langu if (major < 4 || (major == 4 && minor < 40)) { trace("Device %u does not support GLSL 4.40.\n", i); + eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + eglDestroyContext(display, context); + eglTerminate(display); continue; } } -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/754
participants (2)
-
Henri Verbeet -
Henri Verbeet (@hverbeet)