[PATCH 0/1] MR8202: win32u: Avoid closing NULL egl_handle on dlopen failure.
From: Rémi Bernon <rbernon(a)codeweavers.com> Wine-Bug: http://bugs.winehq.org/show_bug.cgi?id=58321 --- dlls/win32u/opengl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/win32u/opengl.c b/dlls/win32u/opengl.c index e060b04f15f..223bae502c2 100644 --- a/dlls/win32u/opengl.c +++ b/dlls/win32u/opengl.c @@ -462,7 +462,7 @@ static BOOL egl_init( const struct opengl_driver_funcs **driver_funcs ) if (!(funcs->egl_handle = dlopen( SONAME_LIBEGL, RTLD_NOW | RTLD_GLOBAL ))) { ERR( "Failed to load %s: %s\n", SONAME_LIBEGL, dlerror() ); - goto failed; + return FALSE; } #define LOAD_FUNCPTR( name ) \ -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/8202
participants (1)
-
Rémi Bernon