Re: [PATCH v2 0/7] MR778: vkd3d-shader/ir: Prepare the CFG structurizer for handling Hull Shaders.
12 Apr
2024
12 Apr
'24
7:05 a.m.
On Fri Apr 12 07:05:03 2024 +0000, Conor McCarthy wrote:
The `Split handling * when emitting a structured program` commits do no more than move code to helper functions, right? Maybe the commit messages should state that instead. Yes, that's what they do, and that's what "splitting" means in my mind. I'm not terribly attached to that formulation, though, so if you have another suggestion I can use yours.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/778#note_67687
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Giovanni Mascellani (@giomasce)