[PATCH 0/1] MR782: tests/hlsl: Supply data for all mip levels in calculate-lod.shader_test.
From: Conor McCarthy <cmccarthy(a)codeweavers.com> Fixes invalid read in the GL runner. --- tests/hlsl/calculate-lod.shader_test | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/tests/hlsl/calculate-lod.shader_test b/tests/hlsl/calculate-lod.shader_test index 88325af61..74533cfeb 100644 --- a/tests/hlsl/calculate-lod.shader_test +++ b/tests/hlsl/calculate-lod.shader_test @@ -15,6 +15,10 @@ levels 3 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 +0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 +0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 + +0.5 0.5 0.5 0.5 [pixel shader todo] sampler s; -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/782
This merge request was approved by Giovanni Mascellani. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/782
This merge request was approved by Henri Verbeet. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/782
participants (4)
-
Conor McCarthy -
Conor McCarthy (@cmccarthy) -
Giovanni Mascellani (@giomasce) -
Henri Verbeet (@hverbeet)