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[PATCH 0/2] MR162:...

[PATCH v2 0/2] MR161: vkd3d-shader/hlsl: Implement D3DCOLORtoUBYTE4().

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participants (5)

  • Giovanni Mascellani (@giomasce)
  • Henri Verbeet (@hverbeet)
  • Nikolay Sivov
  • Nikolay Sivov (@nsivov)
  • Zebediah Figura (@zfigura)