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[PATCH v2 0/2] MR161:...

[PATCH v3 0/1] MR158: vkd3d-shader: Consistently pass location structure by pointer.

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participants (5)

  • Giovanni Mascellani (@giomasce)
  • Henri Verbeet (@hverbeet)
  • Matteo Bruni (@Mystral)
  • Nikolay Sivov
  • Nikolay Sivov (@nsivov)