[PATCH 0/1] MR241: vkd3d-shader/spirv: Add support for VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE interpolation qualifier.
Used by F1 2018. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/241
From: Andrey Gusev <andrey.goosev(a)gmail.com> Used by F1 2018. --- libs/vkd3d-shader/spirv.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index a6700e66..6ce7d1dc 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3991,6 +3991,11 @@ static void spirv_compiler_emit_interpolation_decorations(struct spirv_compiler vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading); vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0); break; + case VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE: + vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationNoPerspective, NULL, 0); + vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading); + vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0); + break; default: FIXME("Unhandled interpolation mode %#x.\n", mode); break; -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/241
This merge request was approved by Giovanni Mascellani. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/241
Not an expert of these things, but the patch looks correct. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/241#note_37613
This merge request was approved by Conor McCarthy. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/241
This merge request was approved by Henri Verbeet. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/241
participants (5)
-
Andrey Gusev -
Andrey Gusev (@agusev) -
Conor McCarthy (@cmccarthy) -
Giovanni Mascellani (@giomasce) -
Henri Verbeet (@hverbeet)