Re: [PATCH v2 0/2] MR4821: wined3d: Only suballocate dynamic buffers.
10 Jan
2024
10 Jan
'24
6:57 p.m.
This does touch some pretty central wined3d code, but since it's a partial revert I think it's probably safe enough for code freeze. I don't feel strongly about it though. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4821#note_57070
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Zebediah Figura (@zfigura)