[PATCH 0/1] MR9626: wined3d: Create cube views for cube textures in wined3d_texture_acquire_identity_srv().
From: Henri Verbeet <hverbeet(a)locutus.nl> --- dlls/wined3d/texture.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index dd61a2f0d3c..b12746c9203 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -2122,6 +2122,8 @@ struct wined3d_shader_resource_view * CDECL wined3d_texture_acquire_identity_srv * references to the view are forwarded to the resource instead. The view * is destroyed manually when all references are released. */ desc.flags = WINED3D_VIEW_FORWARD_REFERENCE; + if (texture->resource.usage & WINED3DUSAGE_LEGACY_CUBEMAP) + desc.flags |= WINED3D_VIEW_TEXTURE_CUBE; desc.u.texture.level_idx = 0; desc.u.texture.level_count = texture->level_count; desc.u.texture.layer_idx = 0; -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/9626
This merge request was approved by Elizabeth Figura. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9626
participants (3)
-
Elizabeth Figura (@zfigura) -
Henri Verbeet -
Henri Verbeet (@hverbeet)