[PATCH 0/1] MR575: vkd3d-shader/d3dbc: Avoid DWORDs.
From: Henri Verbeet <hverbeet(a)codeweavers.com> --- libs/vkd3d-shader/d3dbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index aa0dd8f4b..8f986167d 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1389,7 +1389,7 @@ bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_sem enum vkd3d_shader_type shader_type; unsigned int major_version; D3DSHADER_PARAM_REGISTER_TYPE type; - DWORD offset; + unsigned int offset; } register_table[] = { -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/575
This merge request was approved by Giovanni Mascellani. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/575
participants (3)
-
Giovanni Mascellani (@giomasce) -
Henri Verbeet -
Henri Verbeet (@hverbeet)