Re: [PATCH v12 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
19 Feb
2024
19 Feb
'24
11:15 a.m.
Good work, green light from me at last! :-) -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/364#note_61865
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Giovanni Mascellani (@giomasce)