Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
26 Oct
2022
26 Oct
'22
12:23 p.m.
On Wed Oct 19 09:48:02 2022 +0000, Patrick Hibbs wrote:
Actually it seems that the strings are rendered irretrievable by the call to SetRawValue(). Calling GetString() on a scalar string after the destruction causes a crash in win10. While calling it with a string vector doesn't crash, but returns D3DERR_INVALIDCALL instead. I've updated the tests in v3 of the patch to check for this. Ah, that explains it I guess. Weird, but not too surprising.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/979#note_12211
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Matteo Bruni (@Mystral)