Re: [PATCH v2 0/3] MR1322: opengl32: Convert to PE.
10 Nov
2022
10 Nov
'22
10:33 p.m.
Why was this merged, knowing that it caused a significant performance drop across a wide range of games? Why was it necessary to not even wait for merge request 1324 to be finalized? -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1322#note_13994
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Zebediah Figura (@zfigura)