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[PATCH v2 0/7] MR6519: win32u: Get...

[PATCH 0/5] MR6471: wined3d: Move FFP shader invalidation to wined3d_device_apply_stateblock(), part 3/3.

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participants (4)

  • Elizabeth Figura
  • Elizabeth Figura (@zfigura)
  • Jan Sikorski (@jsikorski)
  • Marvin