Re: [PATCH v2 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan
28 Jul
2023
28 Jul
'23
6 p.m.
Hah, hilariously, I noticed this when examining the vulkan draw code, but never got farther than writing a (far less expansive) test... -- https://gitlab.winehq.org/wine/wine/-/merge_requests/3431#note_40652
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Zebediah Figura (@zfigura)