Re: [PATCH v2 0/3] MR9585: win32u: Introduce a D3DKMT escape code to set fullscreen present rect. (1/2)
Er, right, I meant the video present node source ID, that's the monitor as I understand.
Maybe, but in any case we don't have a proper implementation of those anyway.
Well, the point is, it's always going to be the full monitor, isn't it?
Perhaps, but I don't think it really matters as this is a custom and probably a temporary mechanism. Ultimately we might want to do things differently but here I'm only aiming at something simple that works for Wine 11, not something perfect that will take time to design properly. We have the rect at hand, while getting a monitor would require something more complicated possibly with more unforeseen issues.
Right, we also need that call. I think it's still better arrangement to have calls in those three places.
Sure, changed it to this. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9585#note_124659
participants (1)
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Rémi Bernon