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[PATCH 0/4] MR552:...

[PATCH 0/1] MR551: vkd3d-shader: Recognise DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS in shader_validate_descriptor_range1().

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  • Giovanni Mascellani (@giomasce)
  • Henri Verbeet
  • Henri Verbeet (@hverbeet)