http://bugs.winehq.org/show_bug.cgi?id=59450 --- Comment #15 from Tony Fabris <tfabris@gmail.com> --- Created attachment 80488 --> http://bugs.winehq.org/attachment.cgi?id=80488 Small chunk of the console output during the "red screen" Actually, porting the Crossover vkd3d 1.18 changes over to mainline vkd3d 1.19 was not too bad, as long as I restricted myself to *only* the libs/vkd3d-shader directory. Which I think was what you were suggesting. Alas, it still just renders a red screen, and there are still a lot of shader compilation errors on the console output. I tried to grab some of them and attach them here. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.