https://bugs.winehq.org/show_bug.cgi?id=47198 Yuko Moraes Pereira <yukovamp(a)icloud.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |yukovamp(a)icloud.com --- Comment #77 from Yuko Moraes Pereira <yukovamp(a)icloud.com> --- In Fedora 30 x86_64 I tested the latest wine + staging patches + Andrew patch for wine/dlls/ntdll/virtual.c changing "info->" for "p->" and the alternate fix patch (instead of custom glib) with echo 0 > /proc/sys/abi/vsyscall32 The game is working fine until now. I tested 5 vs bots and training. Strangely it is quicker than in windows. Thanks for dedicating some of your time and knowledge to getting this game running again Andrew. Thanks to Juan for mentioning that tutorial. Maybe I will test the custom glibc too later. Obs: For those building their own wines, the first patch from bug 45667 was not needed, only the second I mentioned above. The source code was already fixed after the staging patches. The patch mentioned at the building wine tutorial above from 11 months ago was not needed either. Obs2: To build wine first I patched, later I ran ./config --without-gtk3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.