http://bugs.winehq.org/show_bug.cgi?id=59507 --- Comment #1 from Henri Verbeet <hverbeet@gmail.com> --- Is there an issue with the application, or is this purely about the message? If this is purely about the message, note that it's a warning; the easiest way to make it less noisy is probably to change "VKD3D_SHADER_LOG_WARNING" to "VKD3D_SHADER_LOG_ERROR" in shader_spirv_compile_shader() from Wine's dlls/wined3d/shader_spirv.c, or perhaps to tie that to something like WARN_ON(d3d_shader). Alternatively, there's an argument that we should leave the denormal modes as VKD3D_SHADER_DENORMAL_MODE_ANY for d3dbc and tpf shaders with api_version <= VKD3D_SHADER_API_VERSION_1_19. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.