July 16, 2024
12:49 p.m.
https://bugs.winehq.org/show_bug.cgi?id=56968 --- Comment #6 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- (In reply to Fabian Maurer from comment #5)
+ void *ptr = &sec[i].VirtualAddress; Looks like a typo, '&' should not be needed.
No, we need the address of where the VirtualAddress is stored, not where it points.
Why do we need it and where? If you mean the NtProtectVirtualMemory() call, it's already done by passing '&ptr'. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.