http://bugs.winehq.org/show_bug.cgi?id=28733 Bug #: 28733 Summary: Rome: Total War segfaults on startup when multisampling enabled Product: Wine Version: 1.3.27 Platform: x86 URL: http://www.fileplanet.com/144640/140000/fileinfo/Rome: -Total-War-Demo OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: gyebro69(a)gmail.com CC: hverbeet(a)gmail.com Classification: Unclassified Regression SHA1: 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 Created attachment 36920 --> http://bugs.winehq.org/attachment.cgi?id=36920 terminal output The game doesn't start on my system if anti-aliasing is enabled in the game options. It's not a usual crash, because no crash dialog is shown: the game quits silently, shortly after started. The terminal output always ends with err:seh:setup_exception_record stack overflow 1276 bytes in thread 0009 eip 7bc3de51 esp 00230e34 stack 0x230000-0x231000-0x330000 Segmentation fault I can reproduce the problem in another game as well: A Farewell to Dragons 'crashes' in a similar way in mid-game (only when AA=enabled) when I'm pressing the <Esc> key, which should switch between the main game and the menu screen. Still an issue as of wine-1.3.30-145-g7a4349b. I tracked down this problem to this commit: 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 is the first bad commit commit 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Aug 25 21:05:04 2011 +0200 wined3d: Enable multisampling by default. :040000 040000 62e7056a4af5f1b67220122f092fbad509d78af0 71aa80453a183a7e903cba8c29a9cb90049f9cc6 M dlls Actually, any of these commits might be the culprit: bd5f9486829bfdcf9a77c7a4ca6e38dd1b2ffb97 641f52ef96946112b35456d07e8c0cdbd3cd48bf 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 Reverting 8a2b435dd354cd4eac7a7286dfb8b08c539dbab8 on current git fixed the crash (although AA is not available). Steps to reproduce the problem in the demo of Rome:TW: Install...launch...Go to Options > Video settings > Show advanced options > set the AA level (low/medium/high) > apply the changes and restart the game >> the game won't start with AA enabled. Fedora 15 x86 Nvidia 250 / driver 280.13 X.Org X Server 1.10.4 gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.