http://bugs.winehq.org/show_bug.cgi?id=38178 Zeb Figura <z.figura12@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|REOPENED |RESOLVED --- Comment #55 from Zeb Figura <z.figura12@gmail.com> --- (In reply to Sergey Isakov from comment #54)
I am not sure if it is the same bug ~~~ [Sergey@MSI ~]$ WINEDEBUG=+d3d9,+d3d wine '/home/Sergey/Apps/HeroesVI_SoD.app/Contents/Resources/drive_c/Games/Might and Magic Heroes VI - Shades of Darkness/Might & Magic Heroes VI.exe' 012c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC90.MFC" (9.0.21022.8) 012c:trace:d3d:wined3d_dll_init Application name Might & Magic Heroes VI.exe\Direct3D. 012c:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0. 012c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION ^C0144:fixme:console:default_ctrl_handler Terminating process 128 on event 0 0144:fixme:msvcrt:__clean_type_info_names_internal (757321B0) stub 0144:fixme:msvcrt:__clean_type_info_names_internal (024FE948) stub [Sergey@MSI ~]$ ~~~
That makes it look like it's hanging before getting to the game, so no, I don't think it's the same bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.