https://bugs.winehq.org/show_bug.cgi?id=16816 Alex <alexmaras(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |alexmaras(a)gmail.com --- Comment #69 from Alex <alexmaras(a)gmail.com> --- With regards to nerdistmonk(a)fastmail.fm's comment, I had the same issue which was resolved when I upgraded to wine-staging. It seems to be caused by bug 30639 (http://bugs.winehq.org/show_bug.cgi?id=30639) and is not an issue in wine-staging. Note that this seems to have lowered the audio quality a fair bit, especially when it comes to the sound of lasers. The VATS slowdown, for me, is only experienced (again, in wine-staging) when I'm using the "emulate a virtual desktop" option. This is a pity because that option prevents issues with application switching and otherwise seems to have no detrimental affect on the game (apart from the VATS issue). I have also tried setting OffscreenRenderingMode to "backbuffer" which stopped the VATS slowdown but made a tonne of objects transparent. Pretty unplayable. I haven't tried any of the patches at the moment. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.