http://bugs.winehq.org/show_bug.cgi?id=59450 --- Comment #30 from Tony Fabris <tfabris@gmail.com> --- Created attachment 80529 --> http://bugs.winehq.org/attachment.cgi?id=80529 Another similar backtrace Attaching another backtrace during a hang. Comparing it to previous ones, I see a lot of commonalities, but I don't know if they're significant. For example, this bit is always the same, but it sometimes has zero instead of "7c0d28" in the addresses below: Backtracing for thread 0178 in process 0120 (C:\Program Files\Hades2\Ship\Hades2.exe): Backtrace: =>0 0x006ffffb3d9103 in winevulkan (+0x19103) (0x000000007c0d28) 1 0x006ffffc71ddcb vkd3d_fence_worker_main+0x17b(arg=<is not available>) [/home/parallels/src/vkd3d-git/libs/vkd3d/command.c:358] in libvkd3d-1 (0x000000007c0d28) 2 0x006ffffc739111 call_thread_main+0x11(data=000000000CD22910) [/home/parallels/src/vkd3d-git/include/private/vkd3d_memory.h:52] in libvkd3d-1 (0000000000000000) 3 0x006fffffed1469 in kernel32 (+0x11469) (0000000000000000) 4 0x006ffffff50da3 in ntdll (+0x10da3) (0000000000000000) And I notice this bit is always the same, but with different addresses, and it has some information surrounding RenderCommands.cpp line 366. Backtracing for thread 0124 in process 0120 (C:\Program Files\Hades2\Ship\Hades2.exe): Backtrace: =>0 0x006ffffff50974 in ntdll (+0x10974) (0x0000000010fc88) 1 0x006ffffff79588 in ntdll (+0x39588) (0x0000000010fc88) 2 0x006ffffff74ff4 in ntdll (+0x34ff4) (0x00002995ff5fce) 3 0x006fffffc7138d in kernelbase (+0x6138d) (0x00002995ff5fce) 4 0x000001401fbbf5 Release() [C:\Jenkins\workspace\Iris_PC_Latest\Code\The-Forge\Common_3\OS\Windows\WindowsThread.cpp:67] in hades2 (0x00002995ff5fce) 5 0x000001401fbbf5 sgg::RenderCommands::WaitCanWrite+0x45(msTimeout=<register EBX not accessible in this frame>) [C:\Jenkins\workspace\Iris_PC_Latest\Code\Engine.Native\Code\Rendering\RenderCommands.cpp:366] in hades2 (0x00002995ff5fce) 6 0x00000140062ae9 sgg::App::UpdateAndDraw+0x169(this=<register RBX not accessible in this frame>, elapsedSeconds=*** Invalid address 0x00002995ff5fce *** ) [C:\Jenkins\workspace\Iris_PC_Latest\Code\Engine.Native\Code\App.cpp:649] in hades2 (0x00002995ff5fce) 7 0x00000140302b49 in hades2 (+0x302b49) (0x00002995ff5fce) 8 0x0000014001b9c3 WindowsMain+0x3c3(app=*** Invalid address 0x00002995ff5fce *** Internal symbol error: unable to access memory location 0000002995FF5FCE) [C:\Jenkins\workspace\Iris_PC_Latest\Code\The-Forge\Common_3\OS\Windows\WindowsBase.cpp:1210] in hades2 (0x00002995ff5fce) 9 0x0000014030109b in hades2 (+0x30109b) (0000000000000000) 10 0x00000140312595 main+0x45(argc=<register ESI not accessible in this frame>, argv=<register RDI not accessible in this frame>) [C:\Jenkins\workspace\Iris_PC_Latest\Code\Game.Native\main.cpp:17] in hades2 (0000000000000000) 11 0x0000014038e5e0 invoke_main+0x22() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:78] in hades2 (0000000000000000) 12 0x0000014038e5e0 __scrt_common_main_seh+0x10c() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] in hades2 (0000000000000000) 13 0x006fffffed1469 in kernel32 (+0x11469) (0000000000000000) 14 0x006ffffff50da3 in ntdll (+0x10da3) (0000000000000000) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.