http://bugs.winehq.org/show_bug.cgi?id=59561 Bug ID: 59561 Summary: VICE: GTK version of x86sc.exe crashes at startup. Product: Wine Version: 11.4 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@list.winehq.org Reporter: bernhardu@mailbox.org Distribution: --- Created attachment 80616 --> http://bugs.winehq.org/attachment.cgi?id=80616 vice_gtk_3.10_winehq-11.4_backtrace.txt https://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/GT... Maybe related logging immediately before the crash: fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20. fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. ... fixme:d3d11:d3d11_device_context_SwapDeviceContextState D3D10 interface emulation not fully implemented yet! It crashes with following Backtrace: =>0 ID2D1Image_AddRef() [include/d2d1.h:3254] in d2d1 1 d2d_effect_SetInput+0x21() [dlls/d2d1/effect.c:2805] in d2d1 2 0x0000014022e58a in x64sc Unfortunately upstream builds are stripped so lacking debug information. But I guess following location is calling this SetInput with the context->render_bitmap being a NULL pointer: https://github.com/VICE-Team/svn-mirror/blob/main/vice/src/arch/gtk3/directx... (The SDL version from SDL2VICE-3.10-win64.zip seems to work find.) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.