Oct. 1, 2019
8:17 a.m.
https://bugs.winehq.org/show_bug.cgi?id=34143 --- Comment #17 from Stuart Axon <stu.axon(a)gmail.com> --- What needs to be implemented in the d3d shader compiler to make this work on native wine ? Is it covered by the log messages, or do we find this out some other way ? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.