http://bugs.winehq.org/show_bug.cgi?id=29744 --- Comment #30 from Plüss Roland <roland(a)rptd.ch> 2012-02-06 07:06:48 CST --- (In reply to comment #28)
Raymond, what are you talking about? And how is that relevant to this bug?
(In reply to comment #27) No, Wine really just wraps system OpenAL libraries. The only minor addition is in context handling. See for yourself: http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/openal32/openal.c Something has to be wrong though in Wine. If I query OpenAL directly using my game engine for example I get "ALSA Default" and it is also the default but Wine doesn't. Is there a way to track the exact function calls, their parameters and return values without hacking the source code? This could give an insight where Wine messes up.
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