[Bug 60407] New: FEAR 2 crashes in shader_spirv_resource_bindings_init() with the WineD3D Vulkan renderer
http://bugs.winehq.org/show_bug.cgi?id=60407 Bug ID: 60407 Summary: FEAR 2 crashes in shader_spirv_resource_bindings_init() with the WineD3D Vulkan renderer Product: Wine Version: 11.18 Hardware: x86-64 URL: https://www.moddb.com/games/fear-2/downloads/f-e-a-r-2 -project-origin-demo OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@list.winehq.org Reporter: gyebro69@gmail.com Target Milestone: --- Distribution: --- Created attachment 82209 --> http://bugs.winehq.org/attachment.cgi?id=82209 backtrace F.E.A.R. 2: Project Origin crashes on start when using WineD3D's Vulkan renderer. The crash occurs with both the proprietary NVIDIA driver and Nouveau/Mesa-26.2.3, and with both an old shared-WOW Wine build and the new WoW64 mode. So it is not specific to the NVIDIA driver or to the new WoW64 implementation. The same Vulkan-renderer crash is already present e.g. in Wine-10.10. Therefore this is not a regression caused by the new WoW64 OpenGL buffer-storage work or by commit `a2906847c0c94c119b74c94f0fc606ca9e9f140d`. Steps to reproduce: 1. Install F.E.A.R. 2: Project Origin demo. 2. Configure WineD3D to use its Vulkan renderer, for example: WINE_D3D_CONFIG=renderer=vulkan 3. Start the demo. 4. Wine crashes during a draw call in `shader_spirv_resource_bindings_init()`. fear2demo.zip (1.76 GiB) md5: 4a527bdf4e8b3cc6f95cf34e9cd47838 wine-11.18-287-gabc6aebd55b NVIDIA GeForce GTX 1660 SUPER / NVIDIA 615.71.09 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
participants (1)
-
WineHQ Bugzilla