[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error
Nov. 21, 2007
4:40 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7965 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at --- Comment #23 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-11-21 16:40:06 --- Can you attach a +d3d trace if this problem still occurs in .49? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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