[Bug 7696] fixme:d3d9:IDirect3DDevice9Impl_GetDepthStencilSurface Call to IWineD3DDevice_GetRenderTarget failed
March 16, 2007
7:26 a.m.
http://bugs.winehq.org/show_bug.cgi?id=7696 ------- Additional Comments From stefandoesinger(a)gmx.at 2007-16-03 07:26 ------- I think the FIXME is incorrect. *ppZStencilSurface == NULL is a valid condition if there is no depth stencil surface attached. It should not cause the GLXBadDrawable error you are seeing -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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