[Bug 1908] Medival total war demo doesn't work
http://bugs.winehq.org/show_bug.cgi?id=1908 --- Comment #21 from Daniel Rech <danielrech(a)gmail.com> 2007-09-08 19:09:04 --- It seems it really is a display mode issue... The menu screen is supposed to be in 800x600 mode, but it opens in 640x480 with current git, right before crashing. Also, looking in the traces, current git has many of these calls: trace:d3d:transform_projection Calling glOrtho with 640.000000, 480.000000, -0.000000, -1.000000 As opposed to git 0.9.30, which shows many of these calls: trace:d3d:transform_projection Calling glOrtho with 800.000000, 600.000000, -0.000000, -1.000000 If you have any hints on which source files/functions should I go after, please tell me. I've been looking into these: - ddraw/ddraw.c - wined3d/directx.c - wined3d/device.c but still haven't figured anything. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org