[Bug 56157] New: Deep Rock Galactic fails to launch
https://bugs.winehq.org/show_bug.cgi?id=56157 Bug ID: 56157 Summary: Deep Rock Galactic fails to launch Product: Wine Version: unspecified Hardware: x86-64 OS: FreeBSD Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: Alexander88207(a)Protonmail.com Created attachment 75842 --> https://bugs.winehq.org/attachment.cgi?id=75842 FSD Log with seh, fixme and warn messages. Hello, the game Deep Rock Galactic fails to launch. The splash image appears and then shortly after that, the Unreal Crash Reporter opens. When i taking a look at the log i do see messages about EnumProcessModulesEx. I do have other Unreal Engine 4 titles aswell that dont work but also have messages with EnumProcessModulesEx maybe it could be related to that? Tested with Wine 8.0.2 Thank you in advance! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #1 from joaopa <jeremielapuree(a)yahoo.fr> --- DXVK is not supported in this tracker. Please test with the latest wine only (currently it is wine-9.0-rc4) If the bug still occurs, please attach the full console output. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4(a)web.de --- Comment #2 from Fabian Maurer <dark.shadow4(a)web.de> --- Yes, this looks like an issue with DXVK:
err: Failed to create shared resource: VK_KHR_EXTERNAL_MEMORY_WIN32 not supported warn: D3D11: Failed to write shared resource info for a texture [0107/154934.507:ERROR:angle_platform_impl.cc(36)] > rx::SwapChain11::resetOffscreenColorBuffer(278): Could not get offscreen texture shared handle, HRESULT: 0x80070057 [0107/154934.515:ERROR:mf_helpers.cc(12)] Error in dxva_video_decode_accelerator_win.cc on line 355
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https://bugs.winehq.org/show_bug.cgi?id=56157 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #75842|0 |1 is obsolete| | --- Comment #3 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Created attachment 75849 --> https://bugs.winehq.org/attachment.cgi?id=75849 FSD Log without DXVK -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 --- Comment #4 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Created attachment 75850 --> https://bugs.winehq.org/attachment.cgi?id=75850 FSD Log with Wine 9.0.r3,1 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 --- Comment #5 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- When looking for [0108/230307.986:ERROR:angle_platform_impl.cc(36)] rx::SwapChain11::resetOffscreenColorBuffer(278): Could not get offscreen texture shared handle, HRESULT: 0x80004001 [0108/230307.989:ERROR:mf_helpers.cc(12)] Error in dxva_video_decode_accelerator_win.cc on line 355 it seems that its web stuff and comes from UnrealCEFSubProcess.exe. https://github.com/doitsujin/dxvk/issues/2185 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Deep Rock Galactic fails to |Some Unreal Engine games |launch |dont work if they are | |multi-threaded? --- Comment #6 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Hello, i do have read about some errors from the Unreal Engine itself and the game does start if i use the parameter "-ONETHREAD" and the description is the following "Run the engine using a single thread instead of multi-threading." Here so far a list of games that do i have discovered: - Deadlink - Pacific Drive - Deep Rock Galatic - UNDER the SAND -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 --- Comment #7 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- I can confirm that the patch from that Merge Request fixes the problem. https://gitlab.winehq.org/wine/wine/-/merge_requests/5213/diffs -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |ntdll -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 Sean C. Farley <sean-freebsd(a)farley.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sean-freebsd(a)farley.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Some Unreal Engine games |Applications can not spawn |dont work if they are |multiple dispatcher threads |multi-threaded? |(Unable to get CPU count) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56157 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Applications can not spawn |create_logical_proc_info |multiple dispatcher threads |(Stub) : Applications can |(Unable to get CPU count) |not spawn multiple threads -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56157 Alexander Vereeken <Alexander88207(a)Protonmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED Fixed by SHA1| |d3b58f3d94bb626f2d128606b22 | |6201572201fcf --- Comment #8 from Alexander Vereeken <Alexander88207(a)Protonmail.com> --- Fixed in d3b58f3d94bb626f2d128606b226201572201fcf -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=56157 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 10.17. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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