Alexandre Julliard : user: Use winproc callbacks instead of message map/ unmap in SendMessage16.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
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Alexandre Julliard : user: Use a winproc callback instead of a message map/ unmap in SendMessageTimeoutA.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
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Alexandre Julliard : user: Store the destination thread id in the send_message_info structure.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
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Mikołaj Zalewski : comctl32: header: Make sure no message is sent between PrepareCallbackItems/ FreeCallbackItems.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
1
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Mikołaj Zalewski : comctl32: header: Don' t erase the background in HEADER_Refresh.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
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May 20, 2006
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May 20, 2006
1
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Stefan Dösinger : wined3d: Allow SYSTEMMEM textures and surfaces.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
1
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Stefan Dösinger : wined3d: Implement IWineD3DDevice:: SetDisplayMode.
by Alexandre Julliard May 20, 2006
by Alexandre Julliard May 20, 2006
May 20, 2006
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