May 30, 2006
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May 30, 2006
1
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Troy Rollo : wined3d: Add missing GL_VERTEX_SHADER_ARB definition.
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0
Mike McCormack : user32: Stub implementations for Win64's Get/ Set LongPtr functions.
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0
Troy Rollo : comdlg32: Prevent SEGV in FILEOPEN95_OnOpen when a malformed filter is passed.
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0
Vitaliy Margolen : wined3d: Properly destroy texture object if we failed to create its surfaces.
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0
Vitaliy Margolen : d3d9: Add reference to the parent device for surfaces.
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0
May 30, 2006
1
0
Robert Shearman : rpcrt4: We should never pass an fMustAlloc value of TRUE into the
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0
Robert Shearman : rpcrt4: Make sure to set a unique pointer with an id of 0 to NULL when unmarshaling .
by Alexandre Julliard May 30, 2006
by Alexandre Julliard May 30, 2006
May 30, 2006
1
0