Ivan Gyurdiev : wined3d: Keep pshader and vshader constants in GLSL separate.
by Alexandre Julliard June 13, 2006
by Alexandre Julliard June 13, 2006
June 13, 2006
1
0
Ivan Gyurdiev : wined3d: Improve Sampler support on 2.0 and 3.0 shaders.
by Alexandre Julliard June 13, 2006
by Alexandre Julliard June 13, 2006
June 13, 2006
1
0
1
0
Ivan Gyurdiev : wined3d: Add support for shader model 3.0 I/O registers.
by Alexandre Julliard June 13, 2006
by Alexandre Julliard June 13, 2006
June 13, 2006
1
0
1
0
1
0
1
0
1
0
Ivan Gyurdiev : wined3d: The namedArrays code path is dead (always FALSE).
by Alexandre Julliard June 13, 2006
by Alexandre Julliard June 13, 2006
June 13, 2006
1
0
Saulius Krasuckas : mscms: Eliminate complex test macro to make source navigation easier.
by Alexandre Julliard June 13, 2006
by Alexandre Julliard June 13, 2006
June 13, 2006
1
0