wine-commits@list.winehq.org
August 2006
- 5 participants
- 746 discussions
H. Verbeet : d3d: Don't crash when SetRenderTarget() is called with a NULL pSurface.
by Alexandre Julliard Aug. 7, 2006
by Alexandre Julliard Aug. 7, 2006
Aug. 7, 2006
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Aug. 7, 2006
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H. Verbeet : wined3d: Delay vertex shader compilation until the shader is first used.
by Alexandre Julliard Aug. 7, 2006
by Alexandre Julliard Aug. 7, 2006
Aug. 7, 2006
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Aug. 7, 2006
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Tijl Coosemans : oleaut32/tests: Test relative error, not absolute.
by Alexandre Julliard Aug. 7, 2006
by Alexandre Julliard Aug. 7, 2006
Aug. 7, 2006
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Aug. 7, 2006
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Aug. 7, 2006
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Stefan Leichter : msvcrt: Some more exports requested from msvcr80.dll.
by Alexandre Julliard Aug. 7, 2006
by Alexandre Julliard Aug. 7, 2006
Aug. 7, 2006
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Krzysztof Foltman : riched20: Ensure text is wrapped before invalidating selection.
by Alexandre Julliard Aug. 7, 2006
by Alexandre Julliard Aug. 7, 2006
Aug. 7, 2006
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