wine-commits@list.winehq.org
January 2007
- 4 participants
- 893 discussions
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Alexandre Julliard : server: Print a trace when sending a signal to a thread.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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Alexandre Julliard : ntdll: Block async signals during process init and thread creation.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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Jan. 18, 2007
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Alexandre Julliard : ntdll: Avoid heap allocations during thread creation.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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Alexandre Julliard : ntdll: Make the fd cache section an uninterruptible section.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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Alexandre Julliard : ntdll: Fix NtDuplicateObject to only close the file descriptor if it' s in the same process.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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Alexandre Julliard : ntdll: Avoid heap allocation in fd cache. Fixed a couple of races.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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Christoph Frick : dinput: Calc more caps infos ahead and store it in JoystickImpl.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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H. Verbeet : wined3d: Give shader constants their own debug channel.
by Alexandre Julliard Jan. 18, 2007
by Alexandre Julliard Jan. 18, 2007
Jan. 18, 2007
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