wine-commits@list.winehq.org
January 2007
- 4 participants
- 893 discussions
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
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H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3tex().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2tex().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3pad().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2pad().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x2depth().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texdp3tex().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0
H. Verbeet : wined3d: Rewrite pshader_glsl_texreg2rgb to properly take the write mask into account .
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
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H. Verbeet : wined3d: Split out getting the sample function and coordinate mask from shader_glsl_sample ().
by Alexandre Julliard Jan. 16, 2007
by Alexandre Julliard Jan. 16, 2007
Jan. 16, 2007
1
0