wine-commits@list.winehq.org
January 2007
- 4 participants
- 893 discussions
Jan. 3, 2007
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Stefan Dösinger : wined3d: Break the lighting state out of the vertex decl.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
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Stefan Dösinger : wined3d: Move the world matrix to the state table.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
0
Stefan Dösinger : wined3d: Add a viewport state to the state table.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
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Stefan Dösinger : wined3d: Move the functionality of primitiveInitState to the state table.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
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Stefan Dösinger : wined3d: Move decoding the vertex declaration to the vertexshader state handler.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
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Alexandre Julliard : shlwapi: Use the appropriate constant for an uninitialized TLS check.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
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Stefan Dösinger : wined3d: Pass the user pointer strided structure via the device implementation.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
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Stefan Dösinger : wined3d: Use the baseVertexIndex in the stateblock.
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
0
Robert Reif : dmusic: Implement just enough of IDirectMusicPortImpl_GetFormat
by Alexandre Julliard Jan. 3, 2007
by Alexandre Julliard Jan. 3, 2007
Jan. 3, 2007
1
0