wine-commits@list.winehq.org
November 2007
- 3 participants
- 757 discussions
Rob Shearman : server: Fix a typo in the enumeration of the ACE' s in sd_to_mode.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Jacek Caban : mshtml: Change FIXME that is usually invalid to TRACE.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
1
0
Jacek Caban : mshtml: Always initialize output in exec_fontname.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Jacek Caban : mshtml: Reload page in exec_editmode if available.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Jacek Caban : mshtml: Use call_set_active_object in exec_editmode.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Jacek Caban : mshtml: Move IOleInPlaceFrame:: SetActiveObject call to separated function.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Stefan Dösinger : d3d9: Free the converted declaration data after creating the declaration.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Stefan Dösinger : d3d8: Release the vertex declarations array when destroying the device.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0
Stefan Dösinger : wined3d: Free the shader function when freeing the shader.
by Alexandre Julliard Nov. 20, 2007
by Alexandre Julliard Nov. 20, 2007
Nov. 20, 2007
1
0