wine-commits@list.winehq.org
February 2007
- 4 participants
- 839 discussions
Stefan Dösinger : d3d8: Set WINED3DPRESENT_PARAMETERS. MultiSampleQuality to a valid pointer.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
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Feb. 15, 2007
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Stefan Dösinger : wined3d: Read offscreen render targets upside down when blitting them to a texture.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
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Feb. 15, 2007
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Stefan Dösinger : 6/10: WineD3D: rsq and rcp instructions may need a default swizzle in arb.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
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Stefan Dösinger : wined3d: Restore the display mode when releasing a swapchain.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
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Stefan Dösinger : ddraw: Handle mipmapped mag filters by ignoring the mipmap parameter.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
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Stefan Dösinger : ddraw: Handle mipmapped TEXTUREMIN render states.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
1
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Stefan Dösinger : wined3d: Remove empty texture stage applying loop.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
1
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Stefan Dösinger : ddraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states.
by Alexandre Julliard Feb. 15, 2007
by Alexandre Julliard Feb. 15, 2007
Feb. 15, 2007
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