wine-commits@list.winehq.org
February 2007
- 4 participants
- 839 discussions
Stefan Dösinger : wined3d: Swap the SFLAG_DIBSECTION flag when swaping hdc and memory.
by Alexandre Julliard Feb. 14, 2007
by Alexandre Julliard Feb. 14, 2007
Feb. 14, 2007
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Stefan Dösinger : wined3d: Do not allocate compressed surfaces with glTexImage2D.
by Alexandre Julliard Feb. 14, 2007
by Alexandre Julliard Feb. 14, 2007
Feb. 14, 2007
1
0
Stefan Dösinger : wined3d: Check error conditions before creating the object.
by Alexandre Julliard Feb. 14, 2007
by Alexandre Julliard Feb. 14, 2007
Feb. 14, 2007
1
0
Feb. 14, 2007
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Stefan Dösinger : wined3d: Always use np2 repacking if no native np2 support is available.
by Alexandre Julliard Feb. 14, 2007
by Alexandre Julliard Feb. 14, 2007
Feb. 14, 2007
1
0
Feb. 14, 2007
1
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Feb. 14, 2007
1
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Feb. 14, 2007
1
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Stefan Dösinger : wined3d: GetRenderTargetData can call BltFast.
by Alexandre Julliard Feb. 14, 2007
by Alexandre Julliard Feb. 14, 2007
Feb. 14, 2007
1
0
Stefan Dösinger : wined3d: Dirtify the render targets, not the primary swapchain on draws.
by Alexandre Julliard Feb. 14, 2007
by Alexandre Julliard Feb. 14, 2007
Feb. 14, 2007
1
0