wine-commits@list.winehq.org
March 2007
- 3 participants
- 844 discussions
Rob Shearman : ole32: Remove some unnecessary traces from the HeapUnknown implementation.
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
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Rob Shearman : ole32: Fix a failing CoUnmarshalInterface test on Windows.
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
0
Rob Shearman : ole32: Fix a use-after-free of the file moniker in the running object table tests .
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
0
Rob Shearman : server: A general solution for handling MAXIMUM_ALLOWED access right has been implemented so remove the workarounds .
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
0
Stefan Dösinger : wined3d: Do not specify the viewport origin upside down when doing offscreen rendering .
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
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Stefan Dösinger : wined3d: Disable depth stencil related states without a depth stencil buffer.
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
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Stefan Dösinger : wined3d: Clearing the depth stencil buffer fails without a depth stencil buffer.
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
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Stefan Dösinger : wined3d: Use an aux buffer as blitting helper if available.
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
0
Stefan Dösinger : wined3d: Store the number of aux buffers in the gl limits structure.
by Alexandre Julliard March 6, 2007
by Alexandre Julliard March 6, 2007
March 6, 2007
1
0
March 6, 2007
1
0