wine-commits@list.winehq.org
November 2008
- 2 participants
- 734 discussions
Stefan Dösinger : wined3d: Enable blue = 1. 0 fixup for D3DFMT_V8U8.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
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Stefan Dösinger : wined3d: Store shader IDs in the vs and ps impl structures.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0
Stefan Dösinger : wined3d: Pass some stateblock values around directly.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0
Nov. 25, 2008
1
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Stefan Dösinger : wined3d: Make the shader backend call CompileShader.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0
Maarten Lankhorst : ntdll: Make 64-bits wine only able to load amd64 binaries.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0
Nov. 25, 2008
1
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Maarten Lankhorst : winebuild: Use ms-abi for delayed load stubs.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0
Huw Davies : ole32: Defer releasing the delegate interfaces until after we return from an OnClose notification .
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0
Alexandre Julliard : ntdll: Add support for virtual write watches.
by Alexandre Julliard Nov. 25, 2008
by Alexandre Julliard Nov. 25, 2008
Nov. 25, 2008
1
0