wine-commits@list.winehq.org
December 2008
- 2 participants
- 1225 discussions
Dec. 12, 2008
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Dec. 12, 2008
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Francois Gouget : ole32: Fix the STORAGE_dump_pps_entry() description.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Francois Gouget : shell32: Add a couple of spaces in the spec file.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Francois Gouget : msvcrt: Remove _adjust_fdiv() as it is unused.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Francois Gouget : msvcrt/tests: Add a trailing '\n' to ok() calls.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Henri Verbeet : wined3d: Don' t leak memory on failure in allocate_shader_constants().
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Henri Verbeet : wined3d: Use a simpler way to calculate the number of texture levels.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Henri Verbeet : wined3d: Get rid of the textureDimensions field in the state block.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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Henri Verbeet : wined3d: We only care is a sampler is sampled at all in device_map_vsamplers(), not the specific type.
by Alexandre Julliard Dec. 12, 2008
by Alexandre Julliard Dec. 12, 2008
Dec. 12, 2008
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