wine-commits@list.winehq.org
February 2008
- 3 participants
- 999 discussions
Stefan Dösinger : wined3d: Make Clear aware of the depth stencil sharing.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
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Feb. 5, 2008
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Stefan Dösinger : wined3d: De-Statify depth blit opengl resources.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
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Feb. 5, 2008
1
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Stefan Dösinger : wined3d: Move some UnLoad code to the base texture class.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
1
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Stefan Dösinger : wined3d: Destroy FBOs and reset pointers on Reset.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
1
0
Stefan Dösinger : wined3d: Unload implicit depth stencil buffers correctly.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
1
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Stefan Dösinger : wined3d: Update the auto depth stencil buffer size on reset.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
1
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Stefan Dösinger : wined3d: Beware of texture_rectangle NP2 support in Reset.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
1
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James Hawkins : msi: Fix handling of the NULL separator when writing registry values.
by Alexandre Julliard Feb. 5, 2008
by Alexandre Julliard Feb. 5, 2008
Feb. 5, 2008
1
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